Property | Defined By | ||
---|---|---|---|
graphicAlpha : Number = 1 [static]
Sets the simulator graphic alpha. | MouseManager | ||
graphicColor : uint = 0xFFAE1F [static]
Sets the simulator graphic color. | MouseManager | ||
graphicRadius : Number = 15 [static]
Sets the simulator graphic radius
| MouseManager | ||
overlays : Vector.<ITouchObject> [static]
Registers global overlays to receive point data for mouse input
| MouseManager |
graphicAlpha | property |
public static var graphicAlpha:Number = 1
Sets the simulator graphic alpha.
The default value is 1.0
.
graphicColor | property |
public static var graphicColor:uint = 0xFFAE1F
Sets the simulator graphic color.
The default value is 0xFFAE1F
.
graphicRadius | property |
public static var graphicRadius:Number = 15
Sets the simulator graphic radius
The default value is 15
.
overlays | property |
overlays:Vector.<ITouchObject>
Registers global overlays to receive point data for mouse input
public static function get overlays():Vector.<ITouchObject>
public static function set overlays(value:Vector.<ITouchObject>):void
deInitialize | () | method |
gw_public static function deInitialize():void
initialize | () | method |
gw_public static function initialize():void