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radius — Property, class com.gestureworks.cml.away3d.layouts.CircleLayout3D
Sets the radius of the circle.
RandomLayout3D — class, package com.gestureworks.cml.away3d.layouts
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RandomLayout3D() — Constructor, class com.gestureworks.cml.away3d.layouts.RandomLayout3D
registerTouchObject(t:any, touch3d:Boolean) — Static Method , class com.gestureworks.away3d.TouchManager3D
Render2DTexture — class, package com.gestureworks.cml.away3d.textures
This class creates a bitmap texture that can be applied to a Material.
Render2DTexture(bitmapData:flash.display:BitmapData, generateMipmaps:Boolean) — Constructor, class com.gestureworks.cml.away3d.textures.Render2DTexture
repeat — Property, interface com.gestureworks.cml.away3d.interfaces.IMaterial
Indicates whether or not any used textures should be tiled.
rot — Property, class com.gestureworks.away3d.utils.LayoutTransforms
rot — Property, class com.gestureworks.cml.away3d.elements.TouchContainer3D
Sets the rotation as a comma seperated list.
rotMax — Property, class com.gestureworks.cml.away3d.layouts.RandomLayout3D
Sets random max rotation as 3D vector.
rotMin — Property, class com.gestureworks.cml.away3d.layouts.RandomLayout3D
Sets random min rotation as 3D vector.
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