A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.elements.Camera |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.elements.Container3D |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.elements.Mesh |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.elements.Model |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.geometries.CapsuleGeometry |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.geometries.ConeGeometry |
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Save state by index number. |
saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.geometries.CubeGeometry |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.geometries.CylinderGeometry |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.geometries.NURBSGeometry |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.geometries.PlaneGeometry |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.geometries.SphereGeometry |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.geometries.TorusGeometry |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.lights.DirectionalLight |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.lights.PointLight |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.materials.ColorMaterial |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.materials.TextureMaterial |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.textures.BitmapTexture |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.textures.Render2DTexture |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.textures.VideoCameraTexture |
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saveState(sId:any, recursion:Boolean) — method, class com.gestureworks.cml.away3d.textures.VideoTexture |
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sca — Property, class com.gestureworks.away3d.utils.LayoutTransforms |
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sca — Property, class com.gestureworks.cml.away3d.elements.TouchContainer3D |
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Sets the scale as a comma seperated list. |
scaleMax — Property, class com.gestureworks.cml.away3d.layouts.RandomLayout3D |
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Sets random max scale as number applies equal scaling along all dimensions. |
scaleMin — Property, class com.gestureworks.cml.away3d.layouts.RandomLayout3D |
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Sets random min scale as number applies equal scaling along all dimensions. |
scaMax — Property, class com.gestureworks.cml.away3d.layouts.RandomLayout3D |
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Sets random min scale as 3D vector. |
scaMin — Property, class com.gestureworks.cml.away3d.layouts.RandomLayout3D |
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Sets random min scale as 3D vector. |
Scene — class, package com.gestureworks.cml.away3d.elements |
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Creates a 3D scene. |
Scene() — Constructor, class com.gestureworks.cml.away3d.elements.Scene |
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Constructor
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scene3D — Property, class com.gestureworks.cml.away3d.elements.Scene |
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shadowMethod — Property, class com.gestureworks.cml.away3d.lights.DirectionalLight |
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The shadow method applied to this light. |
shadowType — Property, class com.gestureworks.cml.away3d.lights.DirectionalLight |
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Sets the shadow type (hard or soft) if castShadow = "true". |
SkyBox — class, package com.gestureworks.cml.away3d.elements |
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Create a new SkyBox object. |
SkyBox() — Constructor, class com.gestureworks.cml.away3d.elements.SkyBox |
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smooth — Property, interface com.gestureworks.cml.away3d.interfaces.IMaterial |
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Indicates whether or not any used textures should use smoothing. |
snapRotateToCamera(obj3d:away3d.containers:ObjectContainer3D, camera:away3d.cameras:Camera3D) — Static Method , class com.gestureworks.away3d.utils.TransformUtils |
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This method will update a dtheta gesture rotate value
so that applied transformation will snap to the nearest
x,y,z axis perpendicular to the camera's view plane
(meaning the applied rotational transformation will be
approximately parallel to the camera's view plane). |
SphereGeometry — class, package com.gestureworks.cml.away3d.geometries |
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This class creates sphere geometry that can be applied to a Mesh. |
SphereGeometry(radius:Number, segmentsW:uint, segmentsH:uint, yUp:Boolean) — Constructor, class com.gestureworks.cml.away3d.geometries.SphereGeometry |
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sphericalToCartesian(sphericalCoords:flash.geom:Vector3D) — Static Method , class com.gestureworks.away3d.utils.Math3DUtils |
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src — Property, class com.gestureworks.cml.away3d.elements.Model |
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Sets the model file path. |
src — Property, class com.gestureworks.cml.away3d.textures.BitmapTexture |
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Sets file source
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src — Property, class com.gestureworks.cml.away3d.textures.Render2DTexture |
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Sets file source
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src — Property, class com.gestureworks.cml.away3d.textures.VideoCameraTexture |
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Sets file source
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src — Property, class com.gestureworks.cml.away3d.textures.VideoTexture |
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Sets file source
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state — Property, class com.gestureworks.cml.away3d.elements.Camera |
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state — Property, class com.gestureworks.cml.away3d.elements.Container3D |
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state — Property, class com.gestureworks.cml.away3d.elements.LightPicker |
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state — Property, class com.gestureworks.cml.away3d.elements.Mesh |
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state — Property, class com.gestureworks.cml.away3d.elements.Model |
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state — Property, class com.gestureworks.cml.away3d.geometries.CapsuleGeometry |
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state — Property, class com.gestureworks.cml.away3d.geometries.ConeGeometry |
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Property states
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state — Property, class com.gestureworks.cml.away3d.geometries.CubeGeometry |
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state — Property, class com.gestureworks.cml.away3d.geometries.CylinderGeometry |
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state — Property, class com.gestureworks.cml.away3d.geometries.NURBSGeometry |
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state — Property, class com.gestureworks.cml.away3d.geometries.PlaneGeometry |
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state — Property, class com.gestureworks.cml.away3d.geometries.SphereGeometry |
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state — Property, class com.gestureworks.cml.away3d.geometries.TorusGeometry |
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state — Property, class com.gestureworks.cml.away3d.lights.DirectionalLight |
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state — Property, class com.gestureworks.cml.away3d.lights.PointLight |
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state — Property, class com.gestureworks.cml.away3d.materials.ColorMaterial |
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state — Property, class com.gestureworks.cml.away3d.materials.TextureMaterial |
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state — Property, class com.gestureworks.cml.away3d.textures.BitmapTexture |
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state — Property, class com.gestureworks.cml.away3d.textures.Render2DTexture |
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state — Property, class com.gestureworks.cml.away3d.textures.VideoCameraTexture |
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state — Property, class com.gestureworks.cml.away3d.textures.VideoTexture |
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stateId — Property, class com.gestureworks.cml.away3d.elements.Camera |
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stateId — Property, class com.gestureworks.cml.away3d.elements.Container3D |
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stateId — Property, class com.gestureworks.cml.away3d.elements.Mesh |
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stateId — Property, class com.gestureworks.cml.away3d.elements.Model |
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stateId — Property, class com.gestureworks.cml.away3d.geometries.CapsuleGeometry |
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stateId — Property, class com.gestureworks.cml.away3d.geometries.ConeGeometry |
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Sets the state id
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stateId — Property, class com.gestureworks.cml.away3d.geometries.CubeGeometry |
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stateId — Property, class com.gestureworks.cml.away3d.geometries.CylinderGeometry |
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stateId — Property, class com.gestureworks.cml.away3d.geometries.NURBSGeometry |
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stateId — Property, class com.gestureworks.cml.away3d.geometries.PlaneGeometry |
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stateId — Property, class com.gestureworks.cml.away3d.geometries.SphereGeometry |
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stateId — Property, class com.gestureworks.cml.away3d.geometries.TorusGeometry |
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stateId — Property, class com.gestureworks.cml.away3d.lights.DirectionalLight |
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stateId — Property, class com.gestureworks.cml.away3d.lights.PointLight |
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stateId — Property, class com.gestureworks.cml.away3d.materials.ColorMaterial |
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stateId — Property, class com.gestureworks.cml.away3d.materials.TextureMaterial |
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stateId — Property, class com.gestureworks.cml.away3d.textures.BitmapTexture |
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stateId — Property, class com.gestureworks.cml.away3d.textures.Render2DTexture |
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stateId — Property, class com.gestureworks.cml.away3d.textures.VideoCameraTexture |
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stateId — Property, class com.gestureworks.cml.away3d.textures.VideoTexture |
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StaticLightPickerMod — class, package com.gestureworks.cml.away3d.utils |
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StaticLightPicker is a light picker that provides a static set of lights. |
StaticLightPickerMod(lights:Array) — Constructor, class com.gestureworks.cml.away3d.utils.StaticLightPickerMod |
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Creates a new StaticLightPicker object. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |