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addAllChildren() — method, class com.gestureworks.cml.away3d.elements.Container3D
addAllChildren() — method, class com.gestureworks.cml.away3d.elements.Mesh
addAllChildren() — method, class com.gestureworks.cml.away3d.elements.Model
addAllChildren() — method, class com.gestureworks.cml.away3d.elements.Scene
addChild3D(child:any) — method, class com.gestureworks.cml.away3d.elements.Scene
Adds to the 3D display list.
addChild3D(child:away3d.containers:ObjectContainer3D) — method, class com.gestureworks.cml.away3d.elements.TouchContainer3D
Adds a child to the 3D object this touch container represents.
addView(view:away3d.containers:View3D) — method, class com.gestureworks.cml.away3d.elements.Scene
Adds view to the scene.
alignRotateToCamera(obj3d:away3d.containers:ObjectContainer3D, camera:away3d.cameras:Camera3D) — Static Method , class com.gestureworks.away3d.utils.TransformUtils
This method will update a dtheta gesture rotate value so that applied transformation will be parallel to the camera's view plane.
assetType — Property, interface com.gestureworks.cml.away3d.interfaces.IMaterial
Returns asssets type.
autoplay — Property, class com.gestureworks.cml.away3d.elements.Layout3D
Automatically tweens when layout method is called.
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