How critical are workshops in promoting universal design within a museum?
Last year, the Museum of Science in Boston held a week-long set of workshops as part of a project to demonstrate how digital interactive museum exhibit devices can be designed and developed for visitors who have a wide range of … Continue reading
Multitouch & HCI Workshop at WebWise Conference
Next month, I will be presenting at the WebWise Conference in Baltimore. Multitouch Collaborative Computing & Other HCI Delights will cover various aspects of multitouch and multiuser exhibit design. In addition, I will demonstrate some of the other emerging HCI technologies … Continue reading
Playing Valcamonica Multitouch Application Developed with Open Exhibits
In Sankt Pölten, Austria, just west of Vienna, at St. Pölten University of Applied Sciences, a Digital Media Technologies class developed a multitouch application that explores pre-historic rock art in northern Italy. The app, Playing Valcamonica, was developed using Ideum’s … Continue reading
Open Exhibits 2.5 Coming October 18, 2012
The Open Exhibits team is excited to announce that the newest version of Open Exhibits will be released on October 18, 2012. Along with all the great new features and improvements like more efficient gesture processing, improved gesture support, support for … Continue reading
Human Computer Interaction in Informal Science Education Conference (HCI+ISE)
Exciting news! We just received funding from the National Science Foundation to host a conference on human computer interaction in informal science education. HCI+ISE will be held June 11-14th 2013 in Albuquerque, New Mexico. Kathleen McLean from Independent Exhibitions and I are the … Continue reading
Designing Multitouch for Children: Lessons from the Living Mural
While researching multitouch applications for kids, I came across an interesting blog post about the Crocker Art Museum in Sacramento, California. This turn-of-the-century museum recently underwent a transformation which included the launch of Tot Land, a dedicated learning space for … Continue reading
Designing Open Exhibits for the British Museum
This week, we finalized our designs for two prototype exhibits for the British Museum. In discussing them with the Open Exhibits team, our priority was how to design exhibits that are simple to produce (without ActionScript programming) yet deliver a … Continue reading
Thinking Outside the Screen
Of all the projects, two stood out for me. The first is Big Screams, a participatory game for mobile devices created by Canadian artist-programmer Elie Zananiri. Continue reading
London to New Mexico: Multitouch for the British Museum
Leaving London Olympic madness behind, I have landed in New Mexico for a month-long fellowship with Open Exhibits. It has been a long road from the multitouch seminar held at The British Museum in October 2011. That event brought an Ideum … Continue reading
Fall 2012 Conference Round-up
This fall brings three exciting conferences of interest to the Open Exhibits community, and lead Open Exhibits organization Ideum will be participating in each. The first is ASTC 2012, the Association of Science-Technology Centers conference in Columbus, Ohio on October … Continue reading