Pairing Open Exhibits software with Omeka platform creates a mobile multitouch experience
Over the last two years, Ideum has been working with the Omeka team to produce Omeka Everywhere, a multitouch table and mobile application utilizing Open Exhibits software and drawing from Omeka’s digital collection content management system. Continue reading
Universal Design Guidelines for Computer Interactives
At the Museum of Science, Boston, we have been reviewing our software development and design process and we have compiled our findings from the last decade into a list of guidelines to consider. This list is an updated version of … Continue reading
New Accessibility Feature Enhances Open Exhibits Experience
Video tour of enhanced Solar System Exhibit Enhanced Solar System Exhibit Ideum (the lead organization of Open Exhibits) has made significant progress in multitouch accessibility in the process of developing three prototypes for the Creating Museum Media for Everyone (CMME) … Continue reading
CMME Exhibit Resource Overview
We have finished posting about the Museum of Science‘s portion of the Creating Museum Media for Everyone (CMME) project. In case you missed any of the posts, you can find direct links to each of them below. Background: These posts include … Continue reading
CMME: Audio Toolkit
Audio is a major feature of the final exhibit for the Museum of Science’s portion of the Creating Museum Media for Everyone (CMME) project. The audio components help guide visitors through their interaction with the exhibit. We found that many … Continue reading
CMME: Graph Paths Not Taken
Written by Emily O’Hara and Stephanie Iacovelli For the Museum of Science’s portion of the Creating Museum Media for Everyone project, we wanted to create an accessible interactive that featured graphed data. The final exhibit component contains five scatter plot … Continue reading
CMME: Design Toolkit
Contributions from Malorie Landgreen, Emily O’Hara, Robert Rayle, Michael Horvath, and Beth Malandain This post includes the design specifications for the final exhibit we created as the Museum of Science’s portion of the Creating Museum Media for Everyone (CMME) project. … Continue reading
CMME: Using Personas in Exhibit Development
Personas, or hypothetical archetypes of actual users, were created as part of the Creating Museum Media for Everyone (CMME) project. Each persona represents a potential visitor and their characteristics were developed using real user data. These personas were meant to … Continue reading
CMME Workshop Discussion: Applying Universal Design to Museum Experiences
The Creating Museum Media for Everyone (CMME) workshop brought experts from many different fields together to consider how to create accessible digital interactives for museums. Much of the week-long CMME workshop was spent creating prototypes for digital interactives that focused … Continue reading
CMME: Toolkit Source Code for Interactive
Written by Ben Jones This computer-based interactive is the result of our Creating Museum Media for Everyone (CMME) work at the Museum of Science. In this post, we are including the source code so that individuals or institutions can repurpose … Continue reading